Workaround: Public Class MyLocalMapProvider Inherits LocalMapProvider Public Overrides Sub ViewportChanged(viewport As IMapViewport, action As ViewportChangeAction) If Not Me.Initialized Then Me.Initialize() Return End If Dim tilesToDraw As List(Of MapVisualElement) = DirectCast(Me.GetType().BaseType.GetField("tilesToDraw", BindingFlags.Instance Or BindingFlags.NonPublic).GetValue(Me), List(Of MapVisualElement)) Dim numOfTilesX As Integer = CInt(Math.Ceiling(CDbl((viewport.ViewportInPixels.Width)) / Me.TileSize.Width)) + 2 Dim numOfTilesY As Integer = CInt(Math.Ceiling(CDbl((viewport.ViewportInPixels.Height)) / Me.TileSize.Height)) + 2 Dim maxNumberOfTilesY As Integer = If((viewport.ZoomLevel = 1), 2, (viewport.ZoomLevel - 1) << 2) numOfTilesY = Math.Min(numOfTilesY, maxNumberOfTilesY) Dim topLeftTile As Point = MapTileSystemHelper.PixelXYToTileXY(-viewport.PanOffset.Width, -viewport.PanOffset.Height) Dim numberOfTiles As Integer = 2 << (viewport.ZoomLevel - 1) Dim startX As Integer = CInt(viewport.PanOffset.Width) Mod Me.TileSize.Width Dim startY As Integer = CInt(viewport.PanOffset.Height) Mod Me.TileSize.Height If startX > 0 Then startX -= Me.TileSize.Width End If For i As Integer = 0 To numOfTilesY - 1 For j As Integer = 0 To numOfTilesX - 1 Dim x As Integer = startX + j * Me.TileSize.Width Dim y As Integer = startY + i * Me.TileSize.Height Dim tileX As Integer = (topLeftTile.X + j) Mod numberOfTiles Dim tileY As Integer = (topLeftTile.Y + i) Mod numberOfTiles If tileX < 0 Then tileX += numberOfTiles End If tilesToDraw.Add(New MapTile(Me.GetTileImage(tileX, tileY, viewport.ZoomLevel), New Rectangle(New Point(x, y), Me.TileSize))) Next Next End Sub End Class