Unplanned
Last Updated: 10 May 2024 10:53 by Zachary
Created by: Zachary
Comments: 0
Category: TileLayout
Type: Bug Report
1
I would like the tile layout to stay 4 rows in height, however, when a user reorders one of the tiles in a certain way, it extends it down to a 5th row and displaces one of the tiles in an unpleasing way, which I've shown in the attached image.
Unplanned
Last Updated: 21 Apr 2023 11:40 by Víctor
Created by: Víctor
Comments: 0
Category: TileLayout
Type: Feature Request
2
In Kendo React there is an autoFlow parameter that controls how the auto-placement algorithm works, specifying exactly how auto-placed items get flowed.
Unplanned
Last Updated: 21 Apr 2023 11:40 by Víctor
Created by: Víctor
Comments: 0
Category: TileLayout
Type: Feature Request
5
I would like to be able to drag a tile from one TileLayout and drop it in another. 
Unplanned
Last Updated: 03 Apr 2023 14:06 by Víctor
I want to be able to set the initial position of the TileLayoutItem element. Similar to the Row and Col parameters in Kendo UI for Angular.
Unplanned
Last Updated: 11 Nov 2022 12:38 by Louis
Created by: Louis
Comments: 0
Category: TileLayout
Type: Feature Request
4

### Description

Add the option to constrain the RowSpan and ColSpan of individual tiles in the TileLayout.

### Specification (if feature)

Add options to the tiles such as MinColSpan, MaxColSpan, MinRowSpan, and MaxRowSpan.


Unplanned
Last Updated: 30 Jun 2023 08:44 by Matias
Created by: Steven
Comments: 1
Category: TileLayout
Type: Feature Request
8

I want to prevent an individual TileLayoutItem from being resized or reordered when Reorderable and Resizable are enabled on component level.

===

ADMIN EDIT:

Here is a possible workaround - prevent pointer events for the tile that should not be resized and reordered. Note that users may still be able to push the "disabled" tile to a new place by reordering the other tiles.

<TelerikTileLayout Columns="3"
                   RowHeight="150px"
                   Resizable="true"
                   Reorderable="true">
    <TileLayoutItems>
        <TileLayoutItem HeaderText="Tile 1">
            <Content>Regular-sized first tile.</Content>
        </TileLayoutItem>
        <TileLayoutItem HeaderText="Tile 2">
            <Content>You can put components in the tiles too.</Content>
        </TileLayoutItem>
        <TileLayoutItem HeaderText="Tile 3" RowSpan="3" Class="disabled-tile">
            <Content>No resizing and no reordering</Content>
        </TileLayoutItem>
        <TileLayoutItem HeaderText="Tile 4" RowSpan="2" ColSpan="2">
            <Content>This tile is two rows tall and two columns wide</Content>
        </TileLayoutItem>
    </TileLayoutItems>
</TelerikTileLayout>

<style>
    .disabled-tile {
        pointer-events: none;
    }
</style>

Unplanned
Last Updated: 07 Aug 2024 08:46 by ADMIN
Created by: Adrian
Comments: 3
Category: TileLayout
Type: Feature Request
6

Hi,

Is there a way we could drag the tile on those empty spaces in the tile layout? I've tried the samples in your page and it seems reorderable only reorders the tiles. Is it possible to put an option that we might be able to drag those tiles to the empty spaces instead of dragging them to another tile to switch places? See attached file as reference on what I meant.

Unplanned
Last Updated: 27 Mar 2022 10:03 by ADMIN
Created by: Andrea
Comments: 1
Category: TileLayout
Type: Feature Request
1

In TelerikTileLayout the TileLayoutItem have the possibility to have have a HeaderText or even a HeaderTemplate, and behave as a TelerikCard, only without a footer.

Having the possibility to have a FooterTemplate would grant a better managment of the layout.

Unplanned
Last Updated: 14 Feb 2022 12:41 by Paul Bursch
Created by: Paul Bursch
Comments: 0
Category: TileLayout
Type: Feature Request
10

I am using a couple buttons in the HeaderTemplate of the tiles. It looks like their click events are sometimes not honored due to a mix up with the draggable event of the tiles when they are reorderable. Please prevent the component from stopping the click event in the tile header.

---

ADMIN EDIT

---

As a workaround for the time being, you can stop the propagation of the container wrapping the clickable elements:

 

<!-- suppress-error allows the script tag to be in a Razor file -->
<script suppress-error="BL9992">
  window.stopPropagation = (e) => {
    e.stopPropagation();
  }
</script>

<TelerikTileLayout Columns="3"
                   RowHeight="150px"
                   Resizable="true"
                   Reorderable="true">
    <TileLayoutItems>
        @{
            foreach (var tile in Tiles)
            {
                <TileLayoutItem @key="@tile">
                    <HeaderTemplate>
                        <div class="d-flex flex-col w-100 justify-content-between">
                            <div class="d-flex flex-row w-75">
                                <div class="p-2"><strong>@tile.Title</strong></div>
                            </div>
                            <div onpointerdown="stopPropagation(event)"
                                 class="d-flex flex-row w-25 justify-content-end">
                                <TelerikButton Icon="edit" Title="Edit Tile" Class="k-flat"
                                       OnClick="@(()=>EditTile(tile))">
                                </TelerikButton>
                                <TelerikButton Icon="close" Title="Delete Tile" Class="k-flat"
                                       OnClick="@(()=>DeleteTile(tile))">
                                </TelerikButton>
                            </div>
                        </div>
                    </HeaderTemplate>
                    <Content>@tile.Content</Content>
                </TileLayoutItem>
            }
        }
    </TileLayoutItems>
</TelerikTileLayout>

Event log: <TelerikButton Icon="clear" OnClick="@ClearLog">Clear Log</TelerikButton>

@if (EventLog != null)
{
    <ul>
        @foreach (string log in EventLog)
        {
            <li>
                @log
            </li>
        }
    </ul>
}

@code {
    private List<TileData> Tiles { get; set; }

    List<string> EventLog { get; set; } = new List<string>();

    async void EditTile(TileData tile)
    {
        EventLog.Add("Edit fired for " + tile.Title);        
    }

    async void DeleteTile(TileData tile)
    {
        EventLog.Add("Delete fired for " + tile.Title);
    }

    void ClearLog()
    {
        EventLog = new List<string>();
    }
    protected override void OnInitialized()
    {
        Tiles = new List<TileData>()
        {
            new TileData { Title = "Tile 1", Content = "1 - Lorem Ipsum" },
            new TileData { Title = "Tile 2", Content = "2 - Lorem Ipsum" },
            new TileData { Title = "Tile 3", Content = "3 - Lorem Ipsum" },
            new TileData { Title = "Tile 4", Content = "4 - Lorem Ipsum" },
            new TileData { Title = "Tile 5", Content = "5 - Lorem Ipsum" },
            new TileData { Title = "Tile 6", Content = "6 - Lorem Ipsum" },
        };

        base.OnInitialized();
    }

    public partial class TileData
    {
        public string Title { get; set; }
        public string Content { get; set; }

    }
}

 

Unplanned
Last Updated: 31 Jan 2022 09:16 by ADMIN
Created by: Matt
Comments: 1
Category: TileLayout
Type: Feature Request
3

I am trying to resize a TextBox inside of a TileLayoutItem on resize of the tile. I have the resize handler implemented, and is accurately firing. However, I am not seeing the ColSpan actually change on the item, which would give me a point of reference to resize the textbox.


void OnResizeHandler(TileLayoutResizeEventArgs args)
    {
        if (args.Id == "commentTile")
        {
            if (CommentLI.ColSpan==1)
            {
                CommentWidth = "270px";
            }
            else
            {
                CommentWidth = (270 + (300 * (CommentLI.ColSpan - 1))).ToString() + "px";
            }
        }
    }

Unplanned
Last Updated: 08 Nov 2021 20:41 by ADMIN

When using my own buttons in the header template, and I have Reorderable=true, the tile layout consumes mouse events and clicks on my buttons don't always work. I would like to have the tile layout provide command buttons that can work in this scenario that let me handle their clicks reliably.

The functionality I am after is closing an minimizing tiles, so built-in actions for that like with the window would be nice. Perhaps tile items could get a Visible parameter like the grid columns and that could also go in their state.