The problem at hand arises when attempting to update the CheckedItems property of a TreeView control from within an async method.
The problem seems to be timing-related and is not always reproducible. The issue is observed most often when starting the project. It seems to be reproducible only in Blazor Server App.
Reproduction:
To reproduce the issue, try running the following snippet in a Blazor Server App.
@page "/"
<TelerikTreeView Data="@FlatData"
CheckBoxMode="@TreeViewCheckBoxMode.Multiple"
CheckParents="@true"
CheckChildren="@true"
CheckOnClick="@false"
@bind-CheckedItems="@SelectedItems">
</TelerikTreeView>
@code {
List<TreeItem> FlatData { get; set; }
IEnumerable<object> SelectedItems { get; set; } = new List<object>();
protected override async Task OnInitializedAsync()
{
await GenerateData();
await SelectDefault();
}
async Task SelectDefault()
{
await Task.Delay(100);
SelectedItems = FlatData.Where(data => data.Id == 2);
}
#pragma warning disable
async Task GenerateData()
{
FlatData = new List<TreeItem>();
FlatData.Add(new TreeItem()
{
Id = 1,
Text = "Project",
ParentId = null,
HasChildren = true,
Icon = "folder",
Expanded = true
});
FlatData.Add(new TreeItem()
{
Id = 2,
Text = "Design",
ParentId = 1,
HasChildren = true,
Icon = "brush",
Expanded = true
});
FlatData.Add(new TreeItem()
{
Id = 3,
Text = "Implementation",
ParentId = 1,
HasChildren = true,
Icon = "folder",
Expanded = true
});
}
public class TreeItem
{
public int Id { get; set; }
public string Text { get; set; }
public int? ParentId { get; set; }
public bool HasChildren { get; set; }
public string Icon { get; set; }
public bool Expanded { get; set; }
}
}
The second TreeItem should be selected.
The TreeView resets the checkbox state of its items when the app adds or removes a node to the component datasource.
A possible workaround is to reset the object reference of the CheckedItems parameter.
The following test page with a workaround is a modified version of TreeView - Refresh Data - Observable Data.
@using System.Collections.ObjectModel
<TelerikButton OnClick="@AddItem">Add Item</TelerikButton>
<TelerikButton OnClick="@RemoveItem">Remove Item</TelerikButton>
<p>
TreeViewCheckedItems Count: @TreeViewCheckedItems.Count()
<br />
<label><TelerikCheckBox @bind-Value="@ApplyWorkaround" /> Apply Workaround</label>
</p>
<TelerikTreeView Data="@TreeViewData"
CheckBoxMode="@TreeViewCheckBoxMode.Multiple"
@bind-CheckedItems="@TreeViewCheckedItems" />
@code {
private IEnumerable<object> TreeViewCheckedItems { get; set; } = new List<TreeItem>();
private ObservableCollection<object> TreeViewData { get; set; } = new ObservableCollection<object>();
private int LastId { get; set; }
private bool ApplyWorkaround { get; set; }
private void AddItem()
{
TreeViewData.Add(
new TreeItem
{
Id = ++LastId,
Text = $"Item {LastId}",
});
if (ApplyWorkaround)
{
TreeViewCheckedItems = new List<object>(TreeViewCheckedItems);
}
}
private void RemoveItem()
{
if (TreeViewData.Count > 1)
{
TreeViewData.Remove(TreeViewData.Last());
if (ApplyWorkaround)
{
TreeViewCheckedItems = new List<object>(TreeViewCheckedItems);
}
}
}
protected override void OnInitialized()
{
TreeViewData = new ObservableCollection<object>() {
new TreeItem()
{
Id = ++LastId,
Text = $"Item {LastId}"
}
};
TreeViewCheckedItems = new List<object>() { TreeViewData.First() };
}
public class TreeItem
{
public int Id { get; set; }
public int? ParentId { get; set; }
public string Text { get; set; } = string.Empty;
public bool HasChildren { get; set; }
}
}
asdf
There are two related issues in this bug report:
See REPL: https://blazorrepl.telerik.com/wwOHGPvi11wy1OBp06
Steps to reproduce:
I'm trying to use a draggable TreeView inside a Window. I think the Window is interfering with the display of the red placement arrow when I try to move a tree node. I am able to have this work on another TreeView that is not in a Window.
Here is a REPL test page.