Under Review
Last Updated: 01 Apr 2020 06:41 by ADMIN
Created by: Grant
Comments: 1
Type: Bug Report
0

The blue identifier obscures the content below it.  Please consider positioning it above the component it identifies.  In the image below, the blue identifier obscures the label that says "Filter By"

 

Completed
Last Updated: 31 Mar 2020 13:24 by ADMIN
Created by: Grant
Comments: 3
Type: Bug Report
0

This page on the Unite UX documentation site describes a handy sample application to get the user familiar with Unite UX.  The page says "This card points to distributed with Unite UX Studio sample dashboard application".  Unfortunately, I cannot see a card with this sample application in my dashboard.  I'd love to have access to this sample app to reduce the learning curve for Unite UX.

Under Review
Last Updated: 31 Mar 2020 07:57 by ADMIN
I'd like to have a container component that I can place other components into and arrange accordingly.  Then I'd like to be able to reuse this container in various layouts/pages.
Under Review
Last Updated: 31 Mar 2020 07:52 by ADMIN
Created by: Grant
Comments: 1
Type: Feature Request
0
After adding a label component to my responsive layout the only way to edit the text of the label is via the Properties window.  I think we should be able to edit the text of the label by double-clicking on it.
Under Review
Last Updated: 31 Mar 2020 07:46 by ADMIN
Created by: Dan
Comments: 3
Type: Bug Report
1

Running Unite UX Studio beta 0.5.0 on macOS.

 

From top OS menu, click help-->check for updates. Module window appears - OK button on window does not work.

Unplanned
Last Updated: 31 Mar 2020 06:10 by ADMIN
Created by: Andrew
Comments: 1
Type: Feature Request
1

Hi there,

I see that the Kendo UI library is available out of the box within Unite UX. When can we expect Xamarin.Forms integration? I am building out some wireframes right now and it would be very beneficial to have the Sketch components available. Even if Unite UX won't be supporting Forms for a while, is it possible to get the Sketch components ahead of time?

Unplanned
Last Updated: 26 Mar 2020 08:16 by ADMIN
Created by: Josi
Comments: 3
Type: Feature Request
2
Please add Unite UX plugin to Figma, I think Figma collaboration feature is inline with the vision of unite ux. :)
Pending Review
Last Updated: 12 Mar 2020 14:34 by ADMIN
While viewing the tutorial video named "Plugin Theme Change" I was trying to duplicate the Kendo UX Library to be named "RPS Library" but there are not color or style options showing like the Unite UX video. 
Completed
Last Updated: 09 Mar 2020 16:38 by liam
Created by: liam
Comments: 2
Type: Bug Report
0

Repro---

I wanted to test drive Unite UX. 

Downloaded the Sketch plugin. 

I got a .msi file.   

 

Expected---

Sketch runs on Mac.  No way to install the plugin.  

Need Mac / Sketch compatible plugin

Unplanned
Last Updated: 24 Feb 2020 16:49 by ADMIN
Created by: WestMoretonHealth
Comments: 1
Type: Feature Request
1

Hi guys,

We have a proxy here which requires authentication. If I try to start UniteUX here at work, the login fails due to proxy auth timeout. If I do the same thing at home, the product starts perfectly. I don't know if this is a bug, or a feature request, but manual proxy configuration and authentication would be great!

 

Thanks,

Mike 

Pending Review
Last Updated: 10 Feb 2020 05:52 by DENIS
Created by: DENIS
Comments: 2
Type: Bug Report
0

When trying to open Unite UX studio. I receive the error below:

Unplanned
Last Updated: 30 Jan 2020 07:52 by kultman
Created by: João
Comments: 2
Type: Feature Request
6
Plugin for Adobe XD
Pending Review
Last Updated: 20 Dec 2019 07:53 by ADMIN

Hi there,

 

I keep getting a /bin/sh error when I open the file in Unite UX. Or when I try to build the app.

I also get an error when using the "search bar" component. It's not recognized in Studio - see attached image.

 

I've also noticed some design issues when exporting from sketch to studio

- some elements get bigger breaking the layout

- some buttons are not recognized as buttons (See both images attached, one is from sketch the other one is from studio)

 

Please advise,

Mihai

 

 
Under Review
Last Updated: 04 Dec 2019 08:42 by ADMIN

When I used the unit ux sketch plug in, and exported a simple two art board design, I could import it successfully in Unit UX Studio on my mac, but if I transfered the directory that sketch exported (via a zip file) to a windows machine, after I extracted the directory, when I tired to open the design in my window's unite ux studio, I got the following error.  Every single time.

"Error Occured

ENOENT: no such file or directory, open c:\test\my test\meta\app.json"

 

EVEN though there is a non-zero sized app.json file at the above mentioned path. 

I checked and I have rights and permissions to all files in that directory including the app.json file... COuldn't get around this error. 

My company was looking to have the UI designers switch from Adobe XD to Sketch, just so we could use Unite UX's Sketch plugin for Kendo/Telrik --- but this isn't going to work for us if I can't export from the Mac and open the export in Windows. (All our developers are on windows).

 

 

 

 

 

Completed
Last Updated: 22 Nov 2019 11:07 by ADMIN
Created by: Antoniya
Comments: 0
Type: Feature Request
1
Add more user friendly way in which to describe/demonstrate the implications of changing a certain color within a theme
Under Review
Last Updated: 21 Nov 2019 09:20 by ADMIN

When saving changes in the UX designer, the message shows "Save meta succeeded!", but layout and property changes are not saved.

Navigating after save shows the following message and if you continue all your changes are lost.

 

Unplanned
Last Updated: 18 Nov 2019 08:10 by Josi
Created by: Josi
Comments: 2
Type: Feature Request
2
Hi, is it possible to add an option to generated react code as jsx? My organization use React and all of the javascript code is either in js or jsx. So it would be cool if you guys could add the option :) 
Pending Review
Last Updated: 14 Nov 2019 07:49 by ADMIN
Created by: rob
Comments: 4
Type: Bug Report
1

When i try to open the plugin or Unite UX itself I get the following error:

null is not an object (evaluating 't.standardWindowButton(NSWindowMiniaturizeButton).setHidden')

Completed
Last Updated: 13 Nov 2019 14:13 by ADMIN

The authentication window seems to be set up to prevent pasting values into either the username or password fields. Username, ok, I can type my email. But I use a password manager (because security), and I'd really prefer not to manually enter a 100 character password. In the short term I guess I'll change to a vastly less secure/shorter password, but that doesn't feel like a good solution.

This doesn't feel like a Catalina thing, but hey, who knows.

Completed
Last Updated: 13 Nov 2019 14:13 by ADMIN

This might be just that I didn't do the correct steps.. anyway..

I tried to use Unite UX and read the manual from webpages how to use it. Manual didn't reflect anything that what was shown in the UI when I tried to just define master template. There isn't any buttons like define available. Manual was really confusing, I didn't find any steps that would show me what to do to get the define button visible. Also in the manual table of contents it read "mater template", having typos on product manuals just makes me feel that product has been done as sloppy as its manual. 

Steps I did. 

1. Create react app.

2. Create one view called 'm' in my case and make it as startup view.

3. Save and generate steps done when making the view.

4. I can't see define button anywhere (as shown in manual)

5. Progress unite UX button pressed and then I select the project again

6. I get instructions to press define button to apply application layout, and.. yeah, can't see it.

Just a side note: I'm not sure if this speedups my app development or slows it to the full stop when UI doesn't work as assumed. I just got some really bad vibes from the past products called microsoft frontpage and dreamweaver. 

 

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